Author: Dane Clement
Date Published: 2009-02-01

Using Layer Styles for Digital Prints

Using Layer Styles for Digital Prints

Dane Clement explains how Photoshop's Layer Styles can help you to optimise your artwork for direct-to-garment digital prints, and provides a step-by-step workthrough to show how it's done...

What are the main selling points of a direct-to-garment digital printer;
what was it that made you buy one, or is tempting you into a purchase?
The answer will, no doubt, vary from printshop to printshop, but one benefit must surely be high on everybody's list – namely, the capability to print full-colour designs at the 'click of a mouse button' (or two). All you have to do is select 'File' from the menu in your graphics program and then click 'Print'! A matter of minutes, or seconds, later you have a garment bearing a stunning full-colour print. What could be easier?

The fact is, whilst printing direct-to-garment is simple in theory, in practice there is a bit more to it – at least if you want to end up with top quality, saleable results. There are numerous factors that you need to know and learn about to optimise your digital prints – from equipment maintenance to garment choice and how to cure your prints effectively.

Design for digital

One of the most important factors that will have a bearing on the quality and appearance of your finished prints is your artwork. In an ideal world you really could just take a piece of art and output a stunning print. In the real world, it's a little more complicated than that. The key is to learn to design for digital (which is likely to involve a different approach to the one you are used to using when designing for screen printing).

For starters, when you are designing artwork for screenprinting, you will generally be looking to limit the number of colours you use - this will cut down on the number of screens you have to make and reclaim, and lower the cost of production generally.
With digital, full-colour printing is the norm. That's a benefit of digital printing, right? Well yes, up to a point. Since digital direct-to-garment printers use transparent inks, you may be printing in full-colour, but you could initially end up a little disappointed that your prints do not produce quite the same rich, vibrant colours that you are used to achieving on a screen printing press.

Similarly, inkjet technology involves the printing of ink through small openings in the machine's prinheads. This means that it's all too common for one or more of the openings to become clogged, causing banding (streaks) on your print, which spoils the finished result.

So, how do you ensure that your digital prints 'zing', and how do you avoid banding and other unwanted effects? In short, how do you design artwork that plays to the strengths of digital direct-to-garment print technology?

Texture fills

Using Layer Styles for Digital Prints

When used properly, Layer Styles can lift your designs for digital direct-to-garment prints, adding visual interest and masking any minor banding or other print issues that could otherwise compromise the final result

You can achieve these goals quite simply, by avoiding the use of large areas of solid colour, which will exaggerate even minor banding issues, and instead using fill textures, bevelled edges, drop shadows and other creative effects to add variety and interest.

In other words, using creative effects, and especially textured fills, will help your transparent inks to 'jump out' from the shirt, rather than looking flat and lifeless. They will also help to hide any imperfections created by the printhead. (I'm talking, here, about imperfections/minor banding: even a heavily textured fill will not be capable of masking major banding caused by seriously clogged printheads. In this instance, your only recourse is to stop production and implement your machine's head cleaning cycle. Hopefully, you will have in place a regular maintenance schedule and this eventuality will not occur too often.)

Adding texture fills is quick and easy using Photoshop's powerful Layer Styles function. Basically, it's just a case of selecting the style that will best suit your design. For example, say you're working on a team sports name, (see the Pirate Football design). You could put a texture or gradation inside the letters: the textured fill creates variations of colour and shade, which keeps the letters from looking smooth and flat, lifts the design and adds interest, plus it guards against visible banding.

To get started you can use the stock textures that are supplied with and each copy of Photoshop. However, you'll soon want to add to these, even creating your own textures to make your work unique.
Creating a custom texture is straightforward and you can save it (as a style), so that it is ready for you to use again in the future. Before long, you'll have built a library of unique styles to play with. What's more, you can quickly and eas ily swap out different styles, making it a breeze to try a variety of looks on a particular piece of artwork until you find the one you like best.

From fur and rust to metal and diamond plate, Photoshop Layer Styles can lend your artwork a wealth of inspiring effects and creative looks — so many, in fact, that it's impossible to list or describe them all.
Instead, why not visit the Adobe community forum: www.AdobeStudioExchange.com.

Select for Photoshop > Layer Styles to see some stellar textures created by the army of Photoshop users. You can download stock text-tures, or gain inspiration for creating your own original effects. Alternatively, you could use photos and artwork as pattern overlays. No matter how you obtain or create your textures, you'll find that they're an ideal way to add interest and hide printing imperfections, resulting in digital garment prints that will have your customers clamouring for more.

Working with texture fills

Figure 1

Figure 1.

To demonstrate how to use Layer Styles to add texture fills, I'll show you how I created the Pirate Football design. You can download the American Football texture styles I used for this design from my website, free of charge, so that you can follow the instructions and practice recreating the effects for yourself. (Click on the Free Downloads Area link on the Home Page; select Free Styles; and then click to download the .zip file – 'GDG vol.1 Layer Styles'.)

Start by setting the type in your preferred typeface. Then 'Arch' the text – Layer > Type > Warp Text > Arch. (See figure 1.)

Next, open the Styles palette (Window > Styles) and click on the small icon in the upper right corner and select Load Styles from the pull down menu, (see figure 2.) Select the 'GDG Style set 1.asl' file that you down loaded from the website, then click Load – this will load all the styles in that volume. Here, you're going to use style, 'Football 1'. You can see the name of each style by simply moving your cursor over its icon. (Alternatively, switch to 'Text' or one of the 'List' views, which display the names in the pull down menu.) Click an icon to assign that Style to the layer you are working on – in this case, the layer holding the text.

The Layers palette lists each effect that you have applied, underneath the Layer's name. You can customise the applied style by double clicking on the 'f' icon on the layer. This opens the Layers Style palette, which offers many different effects and settings that afford fine control over the look of the final design. (See figure 3.)

Figure 3 Figure 4
Figure 2 Figure 3

Now it's time to add an edge effect to the type. Photoshop gives you only one outline stroke in its Layer Style window, but it is quite easy to 'fake' a two-colour stroke. The technique involves applying an inner glow together with a stroke. You can use this technique to add a 'double' stroke effect to any type or object.

Assuming you are working with Football 1 Style, 'turn off' Outer Glow on the left of the Layer Style window by deselecting its check box. Select Inner Glow – click on its check box – then click on its name. This will display all of the options that can be used to alter the appearance of the Inner Glow effect, in the main window on the right – Blend Mode, Opacity, Noise, Quality contours and so on. Change the opacity to 100&percent; and change the colour to white by clicking on the small yellow coloured square. Move the Choke and Size sliders to get the 'inner stroke' how you want it.

Figure 4

Figure 4

Next, 'turn off' Bevel and Emboss, and click on and select Pattern Overlay. Move the Scale slider and notice how this changes the texture. Select a Scale setting that gives you the desired effect. (See figure 5.)

Figure 5

Figure 5

Figure 6

Figure 6

Figure 7

This figure shows all of the layers that make up the completed Pirate Football design together with all of the Layer Styles that have been applied to the artwork.

Click on the check box and select Stroke. Change the colour by clicking on the small coloured rectangle at the bottom of the window. This brings up the colour picker: you can choose a colour from this, or do as I did and sample a colour from the image itself (just move the cursor over the image and it will change into an eyedropper tool: click on the area of the image you want to sample the colour from). Finally, change the size of the stroke using the slider until you're happy with the result. And there you have it, a 'faked' two-colour stroke. (See figure 1.)

Figure 8 Once you're happy with the style you have created save it by clicking on the New Style button, and give it a name. Your new style will now appear in the Styles palette. To recreate precisely the same effect in future all you have to do is click on the name of the new style in the Styles palette and it will be applied instantly!


IMAGES is published by:
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Dane Clement

Dane Clement is renowned for his expertise in computer graphics and colour separations. He works as an application specialist and is the founder of Great Dane Graphics – a supplier of high quality vector artwork for garment decoration.

Web: www.greatdanegraphics.com


Most recent articles by
Dane Clement:
Enhancing type using Layer Styles
IMAGES' computer graphics expert Dane Clement gets creative with Photoshop Layer Styles to show how easy it is to produce stunning edge effects and fills for digitally printed type…
Optimising Photos for Print
IMAGES' computer graphics expert, Dane Clement provides some essential tips on how to manipulate photographic files to give the best possible printed results…
How to create a Multiple Outline Effect
Adding multiple outlines to text and numbers is a great way to add interest and value to your T-shirt prints. Graphics expert, Dane Clement shows you how it's done
Other articles that may be of interest:
Target TransfersYour Digital Printing Choices
Which digital printing system would best meet your commercial short-run requirements? Robin Bull,of Target Transfers, summarises the options, and explains why he believes print/cut to be the most rounded of all the digital print technologies currently ava
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Dane Clement puts the latest version of Corel Painter through its paces and gives his expert opinion on both the full program and its 'little brother' – Painter Essentials.
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Geoff Baxter, of M&R, looks at the most common causes of poor quality direct-to-garment digital prints and provides expert solutions to ensure top quality results every time…
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IMAGES Magazine reports on all  issues of the garment decoration industry

New bags and jackets from Regatta

IMAGES Magazine reports on all  issues of the garment decoration industry

Regatta’s schoolwear offering for 2010/11 goes from strength to strength with the launch of a new range of school bags. The new bags include the TRB035 Kids Gymsac, TRB036 Book Bag, TRB039 School Backpack 20l, TRB008 Highschool Rucksack 10l, TRB029 Scholar Backpack 20l, and TRB058 Sports Bag 30l. All feature ample areas for branding and will be available in a range of colours that co-ordinate with the Regatta schoolwear range. The brand’s school jackets include the TRW432 Fresher – a lightweight water-repellent and windproof fleece-lined jacket, in six school inspired colours.

The TRA652 Kids Uproar softshell is Regatta’s first kid’s softshell for the school uniform market, and provides a sporty, stylish alternative to conventional school outerwear. Made from resilient Regatta Softshell fabric with water-repellent finish, it features reflective trim and a printed name label. "This jacket is ready for the rough and tumble of the playground,” Regatta advises.

The TRW418 Kids Dover Jacket, with its snug fleece lining and Thermoguard insulation, is the children’s version of the popular adults’ waterproof Dover style. Made from Hydrafort fabric, the jacket’s waterproof protection is guaranteed, states Regatta.

A staple of the Regatta schoolwear range, the TRA900 Kids Term Time waterproof reversible jacket is made from peached polyester with a reversible fleece inner, making it a versatile choice for the winter term. It can be worn as either a warm lined waterproof jacket, or reversed and worn as a fleece with waterproof lining.

The Regatta TRF542 Kids Thor III Fleece is made from 250 series anti-pill Symmetry fleece. It has two lower pockets, an adjustable shockcord hem on sizes 7 years and upwards, and is available in five traditional school colours. The Kids Thor III is, "A hardwearing and smart addition to any school uniform,” according to Regatta. The brand also offers the KW943 Kids Breathable Packaway II Jacket and KW944 Overtrousers, and the W908 Kids Stormbreak Jacket and W808 Overtrousers. "These continue to be great sellers in the schoolwear market," says Regatta.

www.regattacorporatewear.com.

IMAGES Magazine reports on all  issues of the garment decoration industry

New bags and jackets from Regatta

IMAGES Magazine reports on all  issues of the garment decoration industry

Regatta’s schoolwear offering for 2010/11 goes from strength to strength with the launch of a new range of school bags. The new bags include the TRB035 Kids Gymsac, TRB036 Book Bag, TRB039 School Backpack 20l, TRB008 Highschool Rucksack 10l, TRB029 Scholar Backpack 20l, and TRB058 Sports Bag 30l. All feature ample areas for branding and will be available in a range of colours that co-ordinate with the Regatta schoolwear range. The brand’s school jackets include the TRW432 Fresher – a lightweight water-repellent and windproof fleece-lined jacket, in six school inspired colours.

The TRA652 Kids Uproar softshell is Regatta’s first kid’s softshell for the school uniform market, and provides a sporty, stylish alternative to conventional school outerwear. Made from resilient Regatta Softshell fabric with water-repellent finish, it features reflective trim and a printed name label. "This jacket is ready for the rough and tumble of the playground,” Regatta advises.

The TRW418 Kids Dover Jacket, with its snug fleece lining and Thermoguard insulation, is the children’s version of the popular adults’ waterproof Dover style. Made from Hydrafort fabric, the jacket’s waterproof protection is guaranteed, states Regatta.

A staple of the Regatta schoolwear range, the TRA900 Kids Term Time waterproof reversible jacket is made from peached polyester with a reversible fleece inner, making it a versatile choice for the winter term. It can be worn as either a warm lined waterproof jacket, or reversed and worn as a fleece with waterproof lining.

The Regatta TRF542 Kids Thor III Fleece is made from 250 series anti-pill Symmetry fleece. It has two lower pockets, an adjustable shockcord hem on sizes 7 years and upwards, and is available in five traditional school colours. The Kids Thor III is, "A hardwearing and smart addition to any school uniform,” according to Regatta. The brand also offers the KW943 Kids Breathable Packaway II Jacket and KW944 Overtrousers, and the W908 Kids Stormbreak Jacket and W808 Overtrousers. "These continue to be great sellers in the schoolwear market," says Regatta.

www.regattacorporatewear.com.